Info

HEADSTART 2015 is a week-long, international summer school, aimed at starting indie developers.

Whether you're a recent graduate or a budding company: as an indie, there's much that demands your attention, and so much still to learn. You need to know how to do everything yourself, and you only have so much time.It’s enough to get desperate--but we are here to help!

Our all-star team of mentors, composed of indie game veterans and industry specialists, will arm you with all the knowledge you need to get ahead on the road to independence. From game design over technology and aesthetics, to marketing and even business and legal advice.

For an entire week you'll get to hang out with indie figureheads, build a network of equally passionate international peers and top it all off with a two-day game jam, all in the historical center of beautiful Antwerp, Belgium.

Guarantee your role among the next generation of indie developers. Help shape the future of independent gaming. Apply now for this unique chance to kickstart your career.
Mentors

AURIEA HARVEY & MICHAËL SAMYN (TALE OF TALES)

Talk and Workshop

Auriea Harvey & Michaël Samyn have been collaborating since 1999. As Entropy8Zuper! they created net.art and web sites. And with Tale of Tales they released 8 videogames over the course of 12 years. The couple has now abandoned the commercial game industry.


ADRIAAN DE JONGH

Talk and Workshop

Adriaan de Jongh is a Dutch game designer best known for the finger-rubbing-game Fingle and the two player mobile dancing game Bounden made in collaboration with the Dutch National Ballet.


ERIN ROBINSON

Workshop

Erin Robinson Swink has been making award-winning indie games for 10 years. Her company Ivy Games recently released Gravity Ghost, a peaceful planet-hopper set in a fantastical galaxy. Previously, she made adventure games (Puzzle Bots, Spooks, Nanobots). She hopes Belgium has gluten-free waffles.



MARTIN JONASSON

Talk and Workshop

Martin Jonasson has been making video games for as long as he's been able to convince a computer to do his bidding. His work process mostly amounts to doing strange things no one has tried before and finding out that there's a good reason why. He once made a game called rymdkapsel.


MARTIN KVALE

Workshop

Martin Kvale is a norwegian sound designer who has a mission to help anyone in need with making a game sound as good as it can. Having worked on games like The Plan, Among The Sleep, Sentree, Teslagrad and Progress, he knows the various genres like he knows his own pocket.


HENRIKE 'RIKER' LODE

Talk and Workshop

Henrike Lode is CEO and founder of the Copenhagen-based independent game studio Lohika, developing the award-winning puzzle adventure Machineers. Henrike received her M.Sc. in Game Design from the IT University in 2012 and is now teaching other Game Design students in Game Development. She has been executive board member at IGDA Denmark, co-organising the Nordic Game Jam from 2013 - 2015.


TATIANA VILELA

Workshop

Tatiana Vilela is a playful experience designer. Her creations are mixes between strong game mechanics and unique aesthetic experiences. Most of these works implies custom controllers fully created for these games. They are playable at different events from Johannesburg to Copenhagen.


JOHAN TORESSON

Talk and Workshop

Right now: Business Developer/COO and Beard Generalist at the Gameport Incubator. Somewhat in charge of the Creative Coast Festival. Before that: Carpenter, social anthropologist, tattoo/piercing studio manager, marauder at Studio Total. Enjoys: Cats, long walks on the beach, rubbing my elbows slowly and in an orderly fashion, a glass of wine


TINO VAN DER KRAAN

Workshop

Tino van der Kraan is the Creative Director and co-founder at SassyBot Studio, host and organiser at the Indie Pendant Games Gathering, and VJ at Me and My Lawyer.


DAVID DESSERS

Talk

David Dessers, managing partner at Cresco Law Firm, is an experienced business lawyer with a strong focus on the technology sector. David frequently assists entrepreneurs and companies in their business and fundraising activities.


EMILY SHORT

Workshop

Emily Short is a freelance consultant in interactive narrative and dialogue systems. She has released over two dozen solo games, as well as contributing to indie games such as Sunless Sea and doing R&D work for Telltale Games and others. Her blog can be found at her website .


ED VALIENTE

Workshop

Ed Valiente joined Nintendo’s European Publisher Business department in 2010 initially working with traditional retail publishers. Since the launch of Wii U in 2012, his remit expanded to cover indie developers. Ed has been in the games industry since 1997 and has previously worked at Sony, Microsoft, Square Enix, Bandai Namco and Rovio. He holds a Masters Degree in Social and Political Science from the University of Cambridge.


Phoenix Perry

Talk

Phoenix Perry creates physical games and experiences. In advocacy for women in game development, she founded Code Liberation Foundation. At HKU University of the Arts Utrecht in the Netherlands, she teaches as a Senior Lecturer in interaction design and games while pursuing her PhD in Computer Science at Utrecht University. She will be joining Goldsmiths University of London starting in September.


Nick Trogh

Talk

Nick Trogh is a technical evangelist at Microsoft Belgium and spends his time talking to developers about the Microsoft platform. His days are filled with mobile apps, Unity game development and cloud services. The only thing he sells are ideas.


Locations

In the words of Antwerp band Magnus: "Summer's here" and what better place to spend it than in this lovely city in the heart of Europe. Since you'll be spending a week at Headstart, we made sure to offer you the very best locations the city has to offer.

De Studio, Talks & workshops

Villanella at De Studio Antwerp

DE Studio is a gorgeous, former theater school that effortlessly retained all of its charm. It's located at the Mechelseplein, surrounded by cozy bars and with Central Park within walking distance. Spend your time off lying in the grass or having a beer. Or, why not, both. DE Studio is now home to Vilanella, a performing arts non-profit.




Kavka, Evening Activities

Kavka

After enjoying a dinner of choice all the headstarters come back to see one more talk at Kavka Youth Centre.
This gorgeous building has provided room for many events from 2000 onwards.




KBC TOWER, Gamejam

Villanella at De Studio Antwerp

The tallest building in Antwerp. The first skyscraper in Europe. An unmistakable icon of the city's skyline. If you're going to go out, you better go out with a bang. Or in this case, with a view. The closing 2-day game jam will take place in the loungy KBC Startit offices on the 13th floor of the tower. We're certain the 360 degree panoramic view of the city will inspire you. The KBC Tower houses the KBC Startit incubator.




Pulcinella, Sleeping

Villanella at De Studio Antwerp

When you're exhausted from learning all those valuable skills (and making all those new friends), you can rest your weary head in Antwerp's most luxurious, modern hostel. Built in 2011, Pulcinella is a minimalist oasis of contemporary design.




Program

Mon 31.08
DE STUDIO
& Kavka

09:00 - 10:00 Communal Breakfast
10.00 - 12.00
Talk
Game Design Wtf?
Adriaan De Jongh
12:00 - 13:00 Communal Lunch
13:00 - 15:00
Workshops
An Introduction to interactive narrative
Emily Short
15:00 - 15:30
Break
15:30 - 17:30
Workshops
1000 Ideas, 10 Prototypes, 1 Game
Adriaan De Jongh
17:30 - 19:00 Free Time
20:00 - 21:00 EMBODIED PLAY AND DIVERSITY IN GAMES
Phoenix Perry

Tues 01.09
DE STUDIO
& Kavka

09:00 - 10:00 Communal Breakfast
10.00 - 12.00
Talk
Aesthetics: Nothing Else Matters
Tale of Tales
12:00 - 13:00 Communal Lunch
13:00 - 15:00
Workshops
The Many Ways To Sound
Martin Kvale
15:00 - 15:30
Break
15:30 - 17:30
Workshops
Legal Advice By Cresco Law Firm
David Dessers
17:30 - 19:00 Free Time
20:00 - 21:00 THE VOICE: INTEGRATING CORTANA WITH UNITY GAMES
Nick Trogh

Weds 2.09
DE STUDIO
& Kavka

09:00 - 10:00 Communal Breakfast
10.00 - 12.00
Talk
Source Control - Wear A Seatbelt, Eat Your Vegetables
Martin Jonasson
12:00 - 13:00 Communal Lunch
13:00 - 15:00
Workshops
Flowchart Game Design For Refining Ideas
Erin Robinson
15:00 - 15:30
Break
15:30 - 17:30
Workshops
Quick Custom Controllers
Tatiana Vilela
17:30 - 19:00 Free Time
20:00 - 21:00 HOW TO RELEASE YOUR GAME ON NINTENDO ESHOP
Ed Valiente





Thurs 2.09
DE STUDIO
& Kavka

09:00 - 10:00 Communal Breakfast
10.00 - 12.00
Talk
Marketing 101: Big Sunglasses, Very Important.
Big Sunglasses, Cool Game.

Johan Toresson
12:00 - 13:00 Communal Lunch
13:00 - 15:00
Workshops
Submit To The Screen Shake
Martin Jonasson
15:00 - 15:30
Break
15:30 - 17:30
Workshops
Kamikaze Creativity
Johan Toresson
17:30 - 19:00 Free Time
20:00 - 22:00 Reveal Game Jam Theme
Plus Modifiers,
Pitching And
Group Forming

Fri 4.09
DE STUDIO

09:00 - 10:00 Communal Breakfast
10.00 - 12.00
Talk
The Art Of Failing
Henrike Lode
12:00 - 13:00 Communal Lunch
13:00 - 15:00
Workshops
You/I
Tale of Tales
15:00 - 15:30
Break
15:30 - 17:30
Workshops
Production, Planning And Pipeline
Tino van der Kraan
17:30 - 18:45 Free Time
18.45 - 19.30 Go to and Start Gamejam

Sat 5.09
KBC TOWER

11:00 Breakfast
13:00 Lunch
18:00 Dinner


Sun 6.09
KBC TOWER

11:00 Breakfast
13:00 Lunch
15:00 Submission deadline
16:00 Presentation And Voting
19:00 Hugs And Goodbyes
Practical

WHAT:

An international summer school aimed at indepedent game developers.
All talks and workshops in English.

WHEN:

AUGUST 31-SEPTEMBER 4 2015: talks & workshops
SEPTEMBER 4 - SEPTEMBER 6 2015: gamejam

WHO:

We are open to game education graduates and experienced game developers

COST:

Sold out : EARLY BIRD: 5 x €350 First come, first serve!
REGULAR: 20 x €500

THIS INCLUDES:

Access to the summer school for 5 days of talks, workshops, and demo’s.
Seven days of lodging (5 days premium hostel, 2 days on-site at the game jam
A swag bag with goodies for you to keep
Two meals a day (breakfast and lunch
Access to the game jam


THIS DOESN'T INCLUDE:

- Dinner
- Personal expenses

YOU NEED TO BRING:

- a laptop
- a sleeping bag for the game jam

Contact

Summer School location
DE Studio
Maarschalk Gerardstraat 4
2000 Antwerpen
Gamejam location
De Boerentoren, KBC
Eiermarkt 20
2000 Antwerpen
Sleeping location
Pulcinella
Bogaardeplein 1
2000 Antwerpen
Pulcinella
P: +32 (0)3 234 03 14
Evening location
Kavka
Oudaan 14
2000 Antwerpen
Kavka


VZW The House of Indie
Kerkstraat 96, bus 3
2060 Antwerpen
The House Of Indie

E-mail
info@thehouseofindie.com
The House of Indie are an Antwerp-based, non-profit indie game collective. Our goal is to nurture and support local indie culture.

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Sponsors

Made possible by the Cronos group, Diamond tier sponsor

Silver tier sponsors

Special thanks to:

THE HOUSE OF INDIE’S MISSION

The House of Indie aims to inspire, cultivate and curate the budding Belgian indie game community. Each event we organize is an invitation to new people to get involved. In this social space, diversity and inclusiveness are key. Every new voice and every new perspective enriches our community.

We actively strive to reach more diverse audiences and welcome anyone, regardless of gender identity, age, sexual orientation, disability, physical appearance, body size, race, or religion (or lack thereof). We think it’s super important all audiences feel safe. While we cannot guarantee a space free of discrimination and harassment, we unequivocally encourage everyone to work towards this goal together.

Please speak up if you experience any form of discrimination or harassment – whether this is targeted at yourself or someone else. Please join us in support of this safe space policy.

ATTENDEE AGREEMENT

Visitors, speakers, sponsors and volunteers’ attendance at Headstart 2015 implies that the attendees agree to, and will abide by, this safe space policy. Organisers will enforce this policy throughout the event. We expect cooperation from all attendees to help ensure a safe environment for everyone.

The House of Indie is dedicated to fostering a safe-space environment at all our events. The safe space policy is here because we want to make sure that you know that if something or someone makes you feel uncomfortable at one of our events, no matter how minor it seems, you are encouraged to report it to us.

AM I HARASSING ANYONE?

Animated, respectful discussion is fine. Harassment is not tolerated. This includes offensive verbal comments or attitudes related to gender, gender identity and expression, sexual orientation, disability, physical appearance, body size, race, religion; deliberate intimidation, stalking, following, harassing photography or recording, sustained disruption of the event, inappropriate physical contact, and unwelcome sexual or suggestive remarks or imagery, be they at the school, the hostel, the game jam or a headstart-related social activity, through Twitter or other online media.

If you act or speak in a way that someone thinks is inappropriate, it’s inappropriate to that time, place and person. If somebody tells you that you are making them uncomfortable, you must stop making them uncomfortable. Do not put your opinions or desires before the comfort of others; “It’s just a bit of fun”, “It’s just a joke”, “Where’s the harm in it?” (and so forth) are not excuses for behaviour that makes anyone else feel unwelcome or as if they are a target. If you feel compelled to tell someone who is uncomfortable that they are wrong to feel that way, you are most definitely putting yourself in the wrong.

Please know that the Headstart 2015 crew will view neither ignorance or intoxication as an excuse for unacceptable behaviour. If an attendee engages in harassment of other attendees, staff or volunteers at Headstart 2015, the organisers may take any action they deem appropriate, including warning the offender or expulsion from the event with no refund. Attendees asked to stop any harassing behaviour are expected to comply immediately.

I AM BEING HARASSED

If you feel you are being harassed, notice that someone else is being harassed, or have any other concerns, please contact a member of the Headstart 2015 crew immediately.

Please note: we will notify local law enforcement WITHOUT EXCEPTION for every accusation of sexual or physical violation.

Crew members will be happy to help out in any way possible, e.g. contacting organisers and/or local law enforcement, providing escorts, taking you to a designated physical safe space at the venue, or otherwise assisting those experiencing harassment to feel safe for the duration of the festival.

We value your attendance. We also want people to always feel safe and welcome. In other words, we expect you all to be decent human beings to each other.